Erik Sanner Home Visual Other About
Curatorial
Speaking
Writing
Blog
Instagram
tumblr
Twitter

landmark day

big thing, chess programming is complete. yeah i had a version ready for e32 a few weeks ago, but that was "hey, this is along the lines of what i was thinking, and it's a piece, still a work in progress but it works." now is "this goes a little bit beyond what i originally set out to create" (which is of course how you want it, when you start a project, it should grow, or is there any point in pursuing it?).

























and in primate reinforcement was told if there were grades, i'd have received an a. today was final class, archways into nowhere.











































































fatigue is inevitable. on the thirty-block walk home, with the sketchbook and t-square and textbook and newspaper in the portfolio bag, laptop plus one hardcover and one paperback in backpack, did project my feelings a bit onto this cone a few blocks from my place



























it got worse, though. sometimes people leave stuff on the landings of my building. i do it too. a day or so, and then the sidewalk or the trash, but first see if anyone wants it. lamps, scarves, magazines, there's a new york post most days, i got a really nice grater once - anyway, today it was depressing, original art pieces.



























thought briefly about trying to do something with them, but feel pretty much that the projects i'm involved in (chess and kisokaido mostly, plus other stuff on my brain for after they finish) are pushing me to my limits. thought about doing something with guenter again, but the walking, and i need to be doing a lot more of it, it takes time.

started researching hiroshige a bit, for all my fandom really don't know anything about him, not reading a biography yet just seeing what's on the web - anyway, he walked it, and did his work, apparently, from memory. i don't know if he sketched or what. i was taught corot could glimpse a wooded glade from a train window as it sped past, and then in his studio paint the scene exactly as it appeared.

point? after you see art abandoned, you think, try harder. and then you remember your heroes, who tried harder. and then with the mild breeze in the plaza, hearing the fountain back up the keys clicking, relaxing after a full day, you might, if you're me, be really excited, far more than exhausted, to see what might be possible, in the evolving realm of artmaking.

No comments: